Game development tool: Difference between revisions

Content deleted Content added
Undid revision 421285347 by Nczempin (talk) how about this instead?
SmackBot (talk | contribs)
m Dated {{Citation needed}} x 2. (Build p608)
Line 20:
 
==Implementation==
Traditionally, game tools were developed in the [[programming language|language]] that the game itself was developed in. This makes sense since, early on, at least one programmer on the game was also developing the tools. Also, the tools could easily access and use [[Library (computer science)|libraries]] that the game used.{{cnCitation needed|date=March 2011}}
 
Increasingly, though certainly not universally, games that are implemented in [[C++]] use tools developed in [[C Sharp (programming language)|C#]]. This is because C# is an extremely [[Rapid application development|RAD]] language and tools, which are often needed ''posthaste'', can be developed extremely quickly. The use of C# is most popular with games developed for [[Microsoft Windows]] and the [[Xbox]].{{cnCitation needed|date=March 2011}}
 
{{DEFAULTSORT:Game Development Tool}}