Mojo!: Difference between revisions

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m Typo fixing and other clean up, typos fixed: Playstation → PlayStation, eg. → e.g. (2), replaced: won't → will not using AWB (7660)
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'''''Mojo!''''' is a 2003 [[video game]] released exclusively for PlaystationPlayStation 2 and Xbox. The player controls a [[marbles|marble]] through a series of traps in order to break all of the colored blocks in a level. It is somewhat similar to ''[[Super Monkey Ball]]'' and [[Marble Madness]], yet is much different and provides a much larger set of puzzles and obstacles to solve. Players receive a bonus if they beat a level in a certain amount of time. There are 100 levels included in the game, and a few multiplayer modes. There is also a stage editor where he or she can create all new levels.
 
==Gameplay==
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*Lock - Requires a key to open (Must be Yellow Mojo to open a lock).
 
*Teleportation - A hollow pyramid that has an orb in the center, teleporting you to a specific ___location. Cannot be placed in
level editor.
 
*Infusers - Orbs floating above rings that change Mojo's color. (ege.g. Green infuser changes Red Mojo to Green Mojo)
 
*Red Infuser - An orb floating above a ring that changes Mojo's color to red, being able to destroy only red cells.
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==Power-ups==
 
*Unmagnetized power - Repulses and attractors won'twill not have any effect.
 
*Shield power - In single player: Destroys any hazards/enemies on contact. In multiplayer: Makes death cells harmless.
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*Kill Enemy power - When you get it, Mojo can get rid of an energy ball or death cell.
*Spectrum power - A power-up that is capable of Mojo being able to break any color cell without the corresponding color. (ege.g. Destroying a blue cell with a Red Mojo)
 
*Ball power (Multiplayer only) - Gives your ball strength and allows you to knock a ball out of ring.us