Content deleted Content added
m punctuation touch-up |
No edit summary |
||
Line 1:
'''Competitive analysis''' is a method invented for analyzing [[Online algorithm|online algorithms]], in which the performance of an online algorithm (which must satisfy an unpredictable sequence of requests, completing each request without being able to see the future) is compared to the performance of an optimal ''offline algorithm'' that can view the sequence of requests in advance. An algorithm is ''competitive'' if its ''competitive ratio''—the ratio between its performance and the offline algorithm's performance—is bounded. Unlike traditional [[Best, worst and average case|worst-case analysis]], where the performance of an algorithm is measured only for "hard" inputs, competitive analysis requires that an algorithm perform well both on hard and easy inputs, where "hard" and "easy" are defined by the performance of the optimal offline algorithm.
For many algorithms, performance is dependent
In competitive analysis, one imagines an "adversary" that deliberately chooses difficult data, to maximize the ratio of the cost of the algorithm being studied and some optimal algorithm. Adversaries range in power from the ''oblivious adversary'', which has no knowledge of the random choices made by the algorithm pitted against it, to the ''adaptive adversary'' that has full knowledge of how an algorithm works and its internal state at any point during its execution. Note that this distinction is only meaningful for randomized algorithms. For a deterministic algorithm, either adversary can simply compute what state that algorithm must have at any time in the future, and choose difficult data accordingly.
|