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The scripting language is based on the [[ECMAScript]] standard with a few extensions, such as QObject-style signal and slot connections.<ref>{{cite web |url=http://doc.trolltech.com/4.6/scripting.html#ecmascript-compatibility |title=Making Applications Scriptable: ECMAScript Compatibility |work=Qt 4.6 |publisher=Nokia |accessdate=5 September 2011}}</ref> The library contains the engine, and a [[C++]] API for evaluating QtScript code and exposing custom QObject-derived C++ classes to QtScript.
The QtScript Binding Generator<ref>[http://
The current (as of Qt 4.7) implementation uses [[JavaScriptCore]].
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