Mobile computer-supported collaborative learning: Difference between revisions

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==Definition==
 
Mobile Computer Supported Collaborative Learning (mCSCL) may have different meanings depending on the context in which it is applied. Mobile CSCL includes any in-class and out-of-class use of handheld mobile devices such as [[Cell phone|cell phones]], [[Smart phone|smart phones]], and Personal Digital Assistants ([[Personal digital assistant|PDAs]]) to enable [[Collaborative learning|collaborative learning]].
 
==Overview==
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===Location-based Collaborative Mobile Games===
 
[[Location-based game|Location-based mobile games]] mediate play through the use of mobile devices at specified locations. Use of collaborative ___location-based games rely on the availability of [[Wireless|wireless]] or [[Gps|GPS]] connections to enable players to receive and share game information. Rooted in the discipline of [[Geomatics|geomatics]], [http://geoeduc3d.scg.ulaval.ca/index.php?lg=en&id=1 geospatial games] prompt students to tackle environmental issues such as climate change and sustainable development<sup>[11],[12]</sup> by situating collaborative play in outdoor spaces. One way to create ___location-based games is by creating social [[Scavenger hunt|scavenger hunts]] using the [http://scvngr.com/ SCVNGR software] on [[IOS|iOS]] and [[Android]] mobile devices.
 
=== Groundwater Survivor ===