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The endpoint in an interprocess communication is called a socket, or a [[network socket]] for disambiguation. Since most communication between computers is based on the Internet Protocol, an almost equivalent term is ''Internet sockets''. The data transmission between two sockets is organised by [[communications protocol]]s, usually implemented in the operating system of the participating computers. Application programs write to and read from these sockets. Therefore, network programming is essentially socket programming.
=== Standard API ===
{{main|Berkeley socket}}
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