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[[File:Unit square ɛ-net.svg|right|thumb|An ε-net with ε=1/4 of the unit square in the range space where the ranges are closed filled rectangles.]]
Let X be a set and R be a set of subsets of X; such a pair is called a ''range space'' or [[hypergraph]], and the elements of R are called ''ranges'' or ''hyperedges''. An '''ε-net''' of a subset ''P'' of ''X'' is a subset ''N'' of ''P'' such that any range ''r'' ∈ R with |''r'' ∩ ''P''| ≥ ''ε''|''P''| intersects ''N''.<ref>
| last1 = Haussler | first1 = David | author1-link = David Haussler
| last2 = Welzl | first2 = Emo | author2-link = Emo Welzl
| doi = 10.1007/BF02187876
| issue = 2
| journal = [[Discrete and Computational Geometry]]
| mr = 884223
| pages = 127–151
| title = ε-nets and simplex range queries
| volume = 2
| year = 1987}}.</ref> In other words, any range that intersects at least a proportion ε of the elements of ''P'' must also intersect the ''ε''-net ''N''.
For example, suppose ''X'' is the set of points in the two-dimensional plane, ''R'' is the set of closed filled rectangles (products of closed intervals), and ''P'' is the unit square [0, 1] × [0, 1]. Then the set N consisting of the 8 points shown in the diagram to the right is a 1/4-net of P, because any closed filled rectangle intersecting at least 1/4 of the unit square must intersect one of these points. In fact, any (axis-parallel) square, regardless of size, will have a similar 8-point 1/4-net.
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This facilitates the development of efficient [[approximation algorithm]]s. For example, suppose we wish to estimate an upper bound on the area of a given region ''P'' that falls inside a particular rectangle. One can estimate this to within an additive factor of ''ε'' times the area of ''P'' by first finding an ''ε''-net of ''P'', counting the proportion of elements in the ε-net falling inside the rectangle, and then multiplying by the area of ''P''. The runtime of the algorithm depends only on ''ε'' and not ''P''. One straightforward way to compute an ε-net with high probability is to take a sufficient number of random points, where the number of random points also depends only on ''ε''. For example, in the diagram shown, any rectangle in the unit square containing at most three points in the 1/4-net has an area of at most 3/8 + 1/4 = 5/8.
ε-nets also provide approximation algorithms for the [[NP-complete]] [[hitting set problem|hitting set]] and [[set cover problem|set cover]] problems.<ref>
| last1 = Brönnimann | first1 = H.
| last2 = Goodrich | first2 = M. T. | author2-link = Michael T. Goodrich
| doi = 10.1007/BF02570718
| issue = 4
| journal = [[Discrete and Computational Geometry]]
| mr = 1360948
| pages = 463–479
| title = Almost optimal set covers in finite VC-dimension
| url = http://www.ics.uci.edu/~goodrich/pubs/setcover.ps
| volume = 14
| year = 1995}}.</ref>
== References ==
{{reflist}}
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