Real-Time Media Flow Protocol: Difference between revisions

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corrected statement about file sharing + Facebook example
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==Operation==
By using RTMFP, applications that rely on live, real‐time communications, such [[social network]]s and multi‐user games will be able to deliver higher quality communication solutions. RTMFP enables end‐users to connect and communicate directly with each other using their computer’s microphone and webcam. This solution enhances the current functionality in the Flash Player by creating a higher quality solution that will perform better regardless of variations in the network. RTMFP is a [[peer-to-peer]] system, but is only designed for direct end user to end user communication for real-time communication, not for file sharing between multiple peers using [[segmented downloading]].<ref>[http://www.adobe.com/products/flash-media-enterprise/rtmfp-faq.html RTMFP FAQ | Flash Media Enterprise Server 4.5]</ref> Facebook uses this protocol in its Pipe application to transfer big files directly between two users.
microphone and webcam. RTMFP will not support file or document sharing.{{Citation needed|date=September 2010}} This solution enhances
the current functionality in the Flash Player by creating a higher quality solution that will perform better regardless of variations in the network
 
==Benefits==