Embodied embedded cognition: Difference between revisions

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''Embeddedness'' refers to the idea that physical interaction between the body and the world strongly constrain the possible behaviours of the organism, which in turn influences (indeed, partly constitutes) the cognitive processes that emerge out of the interaction between organism and world.
 
The theory is an explicit reaction to the currently dominant [[Cognitivism (psychology)|cognitivist]] paradigm, which states that cognitive systems are essentially computational-representational systems (like computer [[software]]), processing input and generating output (behaviour) on the basis of internal information processing. In cognitivism, the causal root of behaviour lies in the 'virtual' processes governed by the software that runs on our brains. The brain is purely the [[computer hardware|hardware]] on which the software is implemented. The body (sensors and actors) are purely input-output devices that are in service of the brain. The world is merely the play-ground (the object) in which the cognitive agent acts.
 
In contrast, EEC holds that the actual physical processes in body and in body-world interaction partly constitute whatever it is that we call 'the cognitive system' as a whole. Body, world and brain form a system. Together these system-parts 'cause' intelligent behaviour to arise as a system property. [[Dynamical Systems|Dynamical Systems Theory]] is a way of modeling behaviour that teams up quite naturally with the theoretical concepts of EEC.