Weiler–Atherton clipping algorithm: Difference between revisions

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The '''Weiler–Atherton [[Clipping (computer graphics)|clipping]] algorithm''' is used in [[computer graphics]].
It allows clipping of a ''subject polygon'' by an arbitrarily shaped ''clip polygon'' window. It is generally applicable only in [[2D computer graphics|2D]]. However, it can be used in [[3D computer graphics|3D]] through visible surface determination and with improved efficiency through [[Z-order| Z-ordering]]. <ref> Foley, James, Andries van Dam, Steven Feiner, and John Hughes. "Computer Graphics: Principle and Practice". Addison-Wesley Publishing Company. Reading, Massachusetts: 1987. pages 689-693</ref>
 
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