Constraint logic programming: Difference between revisions

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'''Constraint logic programming''' is a form of [[constraint programming]], in which [[logic programming]] is extended to include concepts from [[constraint satisfaction]]. A constraint logic program is a logic program that contains constraints in the body of clauses. An example of a clause including a constraint is <code>A(X,Y) :- X+Y>0, B(X), C(Y)</code>. In this clause, <code>X+Y>0</code> is a constraint; <code>A(X,Y)</code>, <code>B(X)</code>, and <code>C(Y)</code> are [[Literal (mathematical logic)|literals]] as in regular logic programming. This clause states one condition under which the statement <code>A(X,Y)</code> holds: <code>X+Y</code> is greater than zero and both <code>B(X)</code> and <code>C(Y)</code> are true.
 
As in regular logic programming, programs are queried about the provabilityprobability of a goal, which may contain constraints in addition to literals. A proof for a goal is composed of clauses whose bodies are satisfiable constraints and literals that can in turn be proved using other clauses. Execution is performed by an interpreter, which starts from the goal and [[Recursion|recursively]] scans the clauses trying to prove the goal. Constraints encountered during this scan are placed in a set called '''constraint store'''. If this set is found out to be unsatisfiable, the interpreter [[Backtracking|backtracks]], trying to use other clauses for proving the goal. In practice, satisfiability of the constraint store may be checked using an incomplete algorithm, which does not always detect inconsistency.
 
==Overview==