Object Oriented Input System: Difference between revisions

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{{Refimprove|date=May 2008}}
{{Infobox software
| developer = [http://www.wreckedgames.com/ Wrecked Games]
| latest_release_version = 1.3
| latest_release_date = {{release date and age|2010|12|19}}
| latest_preview_version = 1.4
| latest preview date = {{release date and age|2012|04|04}}
| platform = [[Cross-platform]]
| genre = Input/Games/Entertainment
| license = [[Zlib License|zlib/libpng license]]
| website = http://www.wreckedgames.com/
}}
 
'''OIS''' (Object-Oriented Input System) is a [[Library (computing)|code library]] for constructing a [[Human–computer interaction|human-computer interface]] with [[input devicesdevice]]s such as a keyboard, mouse or game controller. OIS is designed so that software developers can easily use input from these devices with a [[Application software|computer application]].
 
==General information==
The Object-Oriented Input Library is a mostly [[c++]] library for handling input. Input types include mouse, keyboard, joystick and Wii remote<ref>{{ cite web | url = http://sourceforge.net/forum/forum.php?forum_id=797532 | title = SourceForge: version 1.2 release notes }}</ref>.
 
OIS is meant to be cross-platform, supporting [[Microsoft Windows|Windows]] and [[Linux]] systems. [[Mac OS X]] and [[FreeBSD]] are only partially supported.
 
==Features==
OIS uses friendly [[Object-oriented programming|Object-oriented]] design.
 
Various types of input including [[Mouse (computing)|mouse]], [[KeyboardComputer (computing)keyboard|keyboard]], [[joystick]] and [[Wii remoteRemote]] are supported.
 
OIS can handle force feedback devices.