Adaptive scalable texture compression: Difference between revisions

Content deleted Content added
m Typo fixing per WP:HYPHEN, sub-subsection 3, points 3,4,5, replaced: closely- → closely, typos fixed: et. al. → et al. (2) using AWB (8097)
Seantellis (talk | contribs)
Added reference to Khronos standard adoption.
Line 2:
 
Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression"<ref>{{cite web|url=http://diglib.eg.org/EG/DL/WS/EGGH/HPG12/105-114.pdf.abstract.pdf;internal&action=action.digitallibrary.ShowPaperAbstract|title=Adaptive Scalable Texture Compression |publisher=HPG 2012 |date= |accessdate=2012-06-27}}</ref>
 
ASTC was adopted as an official extension for both OpenGL and OpenGL ES by the Khronos Group on 6 August 2012.<ref>{{cite web|url=http://www.khronos.org/news/press/khronos-releases-atsc-next-generation-texture-compression-specification|title=Khronos Releases ATSC Next-Generation 
Texture Compression Specification|publisher=The Khronos Group Inc.|date=2012-08-06|accessdate=2012-08-06}}</ref>
 
=== Overview ===