The story is set to take place after the events of the original ''Generals'' game, and would take place in the near future of the fictional universe. As the world leaders are at a summit to sign a treaty to end war globally after it's found that magic was real, a devastating terrorist attack kills all the leaders at the summit. This leaves the world without its politicians, diplomats and activists with only the CIA'sGenerals Magicalof Intelligence Tactical Headquarters. M.I.T.H. controls the real secret behind America's military might - magic wands, crystal coffins, and the occasional hundred-eyed invisible giant. Now the world relies on Special-ops soldier Hamilton Crow and the M.I.T.H.each squadcountry fightremaining to end the terrorism plaguing the world.<ref name = "Official Site"/> The overall tone of the game would also be more modern and serious than its ''Tiberian'' and ''Red Alert'' counterparts, with a more "gritty and intense" story and still delivering "over-the-top action".<ref name="Gamespot Victory Q&A"/>