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I've seen several sources (eg http://www.opengl.org/pipeline/article/vol004_2/) talking about GLSL-ES as the dialect of GLSL that's supported by OpenGL-ES2. Does anyone know of an official document describing it? What should we say about that here? [[User:SteveBaker|SteveBaker]] ([[User talk:SteveBaker|talk]]) 18:54, 16 February 2011 (UTC)
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http://glsl.heroku.com/
--[[Special:Contributions/2A01:198:314:0:E114:5440:D3A8:8FAD|2A01:198:314:0:E114:5440:D3A8:8FAD]] ([[User talk:2A01:198:314:0:E114:5440:D3A8:8FAD|talk]]) 23:59, 17 January 2013 (UTC)▼
this webpage lets you experiment with glsl
▲--[[Special:Contributions/2A01:198:314:0:E114:5440:D3A8:8FAD|2A01:198:314:0:E114:5440:D3A8:8FAD]] ([[User talk:2A01:198:314:0:E114:5440:D3A8:8FAD|talk]])
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