Talk:Vector quantization: Difference between revisions

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Cuddlyable3 (talk | contribs)
Added some maths to the talk page.
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==Some math==
During some of my colleges I got some math what could be nice to be on this page. only I don't have enough mathimatical background to prove the used maths.
= The Math =
create set of prototypes = <math>w^1,w^2,\dots,w^K, w^k \in \mathbb{R}^n</math>
the data = <math>\xi^1,\xi^2,\dots,\xi^p, \xi^k \in \mathbb{R}^n</math>
 
by using the [[Euclidean_distance#Squared_Euclidean_Distance|Squared_Euclidean_Distance]]
we can determine the multidimention distance between a prototype and a data point.
<math>L_2(a,b) = \sum_{i=1}^d|a_i-b_i|</math>
Based on this we can find the closest prototype to a given datapoint.
<math>w^{i*} = argmin_j \{d[w^j,\xi]\}</math>
assign <math>\xi</math> to prototype <math>i^*</math>
 
This way the winner takes it all and the closest prototype should be moved using:
<math> w^{i^*} \xi \to w^{i^*} + \eta( \xi^t - w^{i^*})</math>
 
where <math>\eta < 1</math> is the learning rate
 
[[User:Spidfire|Spidfire]] ([[User talk:Spidfire|talk]]) 15:29, 31 January 2013 (UTC)
==Untitled==
also want to see pictures <span style="font-size: smaller;" class="autosigned">—Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[Special:Contributions/138.246.7.74|138.246.7.74]] ([[User talk:138.246.7.74|talk]]) 13:50, 15 July 2010 (UTC)</span><!-- Template:UnsignedIP --> <!--Autosigned by SineBot-->