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{{DISPLAYTITLE: Computer Game Bot Turing Test}}
The [[Video_game_bot | Computer Game Bot]] Turing Test is a variant of the [[Turing Test | Turing Test]], where a human judge viewing and interacting with a [[virtual world]] must distinguish between other humans interacting with the world and game bots that interact with the world. This variant was first proposed in 2008 by Associate Professor Philip Hingston<ref>url=http://philiphingston.com/Homepage/Homepage.html</ref><ref name="turing">{{Cite journal|last=Hingston | publisher=IEEE Transactions on Computational Intelligence and AI in Games|first=Philip | title=A Turing Test for Game Bots | date=September 2009|url=http://www.cs.ucf.edu/~gitars/cap6671-2010/Presentations/turing.pdf}}</ref> of [[Edith Cowan University]], and implemented through a tournament called the 2K BotPrize.<ref name="BotPrize">http://botprize.org</ref>
[[File:UT^2 bot combats an opponent in the BotPrize.jpg|thumb|alt=The UT^2 bot combats an opponent in the BotPrize.|A Computer bot combats ana human opponent in the game [[Unreal Tournament 2004]]]]
 
==History==