Real-Time Media Flow Protocol: Difference between revisions

Content deleted Content added
No edit summary
m Reverting possible vandalism by 194.254.27.165 to version by BG19bot. False positive? Report it. Thanks, ClueBot NG. (1590958) (Bot)
Line 1:
The '''Secure Real-Time Media Flow Protocol''' ('''RTMFP''') is a [[proprietary protocol|proprietary]] [[protocol suite]] developed by [[Adobe Systems]] for encrypted, efficient [[multimedia]] delivery through both [[client–server model|client-server]] and [[peer-to-peer]] models over the [[Internet]].
t will perform better regardless of variations in the network. RTMFP is a [[peer-to-peer]] system, but is only designed for direct end user to end user communication for real-time communication, not for file sharing between multiple peers using [[segmented downloading]].<ref>[http://www.adobe.com/products/flash-media-enterprise/rtmfp-faq.html RTMFP FAQ]</ref> Facebook uses this protocol in its Pipe application to transfer big files directly between two users.
 
==Operation==
tBy using RTMFP, applications that rely on live, real‐time communications, such as [[social network]]s and multi‐user games will be able to deliver higher quality communication solutions. RTMFP enables end‐users to connect and communicate directly with each other using their computer’s microphone and webcam. This solution enhances the current functionality in the Flash Player by creating a higher quality solution that will perform better regardless of variations in the network. RTMFP is a [[peer-to-peer]] system, but is only designed for direct end user to end user communication for real-time communication, not for file sharing between multiple peers using [[segmented downloading]].<ref>[http://www.adobe.com/products/flash-media-enterprise/rtmfp-faq.html RTMFP FAQ]</ref> Facebook uses this protocol in its Pipe application to transfer big files directly between two users.
 
==Benefits==