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==References==
*Dawkins R. (1986), The Blind Watchmaker, Longman, 1986; Penguin Books 1988.
*Sims K, (1991), Artificial Evolution for Computer Graphics. Computer Graphics 25(4), Siggraph '91 Proceedings, July 1991, pp.319-328.
*Sims K., (1991), Interactive Evolution of Dynamical Systems. First European Conference on Artificial Life, MIT Press
*Herdy M., (1997), Evolutionary Optimisation based on Subjective Selection – evolving blends of coffee. Proceedings 5th European Congress on Intelligent Techniques and Soft Computing (EUFIT’97); pp 640-644.
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*Parmee I. C. (2002) Supporting Innovation and Creativity through Interactive Evolutionary Systems. Poster Proceedings Creativity and Cognition 4 Conference, University of Loughborough, CHI Conference Publications.
*Parmee I. C., (2002), Improving Problem Definition through Interactive Evolutionary Computation, Journal of Artificial Intelligence in Engineering Design, Analysis and Manufacture - Special Issue: Human-computer Interaction in Engineering, 16(3)
==External links==
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