Interactive evolutionary computation: Difference between revisions

Content deleted Content added
Line 8:
However IEC implementations that can concurrenlty accept evaluations from many users overcome the limitations described above. An example of this approach is an interactive media installation by [[Karl Sims]] that allows to accept preference from many visitors by using floor sensors to evolve attractive 3D animated forms. Some of these multi-user IEC implementations serve as collaboration tools, for example [[HBGA]].
 
==IEC implementationstypes==
 
Examples of IEC methods include Interactive [[Evolution strategy|Evolution Strategy]] (Herdy, 1997), [[Interactive genetic algorithm]] (Caldwell, 1991), Interactive [[Genetic programming|Genetic Pprogramming]] (Sims, 1991), and [[Human-based genetic algorithm]] (Kosorukoff, 2001).
 
==See also==