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=== Economy and currency ===
 
Roblox includes two [[virtual currencyeconomy|virtual currencies]]: tickets and Robux. They can be converted from one to the other with the currency exchange.<ref>{{cite news|url=http://blog.roblox.com/2008/11/its-the-economy/|title=It’s the Economy…|accessdate=19 July 2010|date = 21 November 2008|last = Shedletsky|first = John|publisher = Roblox Corporation}}</ref><ref>{{cite news|url=http://www.forbes.com/sites/alexknapp/2012/01/30/roblox-lets-kids-build-their-own-worlds-online/|title=Roblox Lets Kids Build Their Own Worlds Online|publisher=[[Forbes]]|accessdate=23 February 2012|last = Knapp|first = Alex|date = 30 January 2012}}</ref> Tickets are earned for a variety of activities, such as when places are visited, as a daily login bonus, or for item sales including clothing. In-game items can be sold for either a set price in any type of currency, allowing the buyer to choose which currency they pay with. Robux is earned daily by premium members in varying amounts depending on the user's type of membership. Robux can also be earned through sale of virtual goods or can be purchased directly with money.
 
===Mobile gameplay===