Multi-user dungeon: Difference between revisions

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[[sv:MUD]]
'''MUD''' is an [[acronym]] for ''m''ulti-''u''ser ''d''ungeon (or ''d''imension), a [[role-playing game|role-playing]] [[computer]] [[game]] that runs on a [[bulletin board system]] or [[Internet]] server. Many people may connect simultaneously. Once connected, players control a character. They see textual descriptions of rooms, objects, other characters, and computer-controlled creatures or NPCs (''n''on-''p''layer ''c''haracters) in a virtual world. Players may interact with each other and the surroundings by typing commands that resemble plain [[English language|English]].
 
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*[[Ultima Online]] (1997)
 
The original MUDs drew their inspiration from paper-and-pencil based games such as [[Dungeons and Dragons]] (hence their name), and the computer game [[Original Adventure]]. The first MUD was created and written by [[Roy Trubshaw]] and [[Richard Bartle]] at [[Essex University]] in the [[UK]] [http://www.ludd.luth.se/mud/aber/mud-history.html]. The first popular MUD was [[AberMUD]] written by [[Alan Cox]], also known as Anarchy, named after the [[University of Aberystwyth]], [[Wales]]. Over time variants have diversified into other models while retaining the textual format. For example, some variants are called [[MUCK|MUCKS]], MUSHs, LPMUDs, and [[MOO|MOOs]].
Bartle at Essex University in the UK [http://www.ludd.luth.se/mud/aber/mud-history.html]. The first popular MUD was [[AberMUD]] written by [[Alan Cox]], also known as Anarchy, named after the University of Aberystwyth, Wales. Over time variants have diversified into other models while retaining the textual format. For example, some variants are called [[MUCK|MUCKS]], MUSHs, LPMUDs, and [[MOO|MOOs]].
 
A '''MUSH''' is often said to mean ''mu''lti-player ''s''hared ''h''allucination. MUSHes descend from the program [[TinyMUD]]. MUSHes date back to the early [[1990s]]. They are more directly concerned with role-playing than MUDs, dispensing with the scoring system and most rules.
 
Other variants emphasize building by providing players with a powerful [[programming language]] (as in [[MOO]]'s) to make their own objects and rooms, or function as elaborate chat systems with no fantasy trappings.
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* [[TinyTIM]]
* [[FurryMUCK]]
* [[SvenskMud]]
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In the game of [[Contract bridge]] '''MUD''' is a defensive signalling convention that stands for Middle-Up-Down. A defender who plays his cards in this order is better able to communicate to his partner the number of cards he holds in the suit. The partner is thus able in infer the complete distribution of the suit.