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=== Level of granularity ===
One extant cause of confusion in the general discussion of interaction is a lack of clarity about levels of granularity<ref name="spdh">Sedig, K., Parsons, P., Dittmer, M., & Haworth, R. (2013). Human–centered interactivity of visualization tools: Micro– and macro–level considerations. In W. Huang (Ed.), Handbook of Human-Centric Visualization (pp. 717–743). Springer, New York.</ref>
== Interaction tasks and ___domain objects ==
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== Interaction patterns ==
While interaction techniques are typically technology-, platform-, and/or implementation-dependent (see [[#level of granularity]] above), human-computer or human-information interactions can be characterized at higher levels of abstraction that are independent of particular technologies and platforms. At such levels of abstraction, the concern is not precisely how an interaction is performed; rather, the concern is a conceptual characterization of what the interaction is, and what the general utility of the interaction is for the user(s). Thus, any single interaction pattern may be instantiated by any number of interaction techniques, on any number of different technologies and platforms. Interaction patterns are more concerned with the timeless, invariant qualities of an interaction.<ref name="sp">Sedig, K. & Parsons, P. (2013). Interaction design for complex cognitive activities with visual representations: A pattern-based approach. AIS Transactions on Human-Computer Interaction, 5(2), 84–133.</ref>
== Visualization technique ==
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