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Use of real-time computer graphics engines to create a cinematic production is called [[machinima]].
==See also==
{{Wikipedia books|3D Rendering}}
'''Software'''
* [[Comparison of 3D computer graphics software]]
* [[List of 3D computer graphics software]]
* [[List of 3D modeling software]]
* [[List of 3D rendering software]]
'''Fields of use'''
* [[3D data acquisition and object reconstruction]]
* [[3D reconstruction]]
* [[3D reconstruction from multiple images]]
* [[Game development tool]]
* [[Game engine]]
* [[Level editor]]
* [[Render farm]]
==References==
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