Real-Time Media Flow Protocol: Difference between revisions

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Clarify that it was proprietary, but not any more
m clean up; http->https or pr-URI, per VPP using AWB
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==Operation==
By using RTMFP, applications that rely on live, real‐time communications, such as [[social networking service]]s and multi‐user games will be able to deliver higher quality communication solutions. RTMFP enables end‐users to connect and communicate directly with each other using their computer’s microphone and webcam. This solution enhances the current functionality in the Flash Player by creating a higher quality solution that will perform better regardless of variations in the network. RTMFP is a [[peer-to-peer]] system, but is only designed for direct end user to end user communication for real-time communication, not for file sharing between multiple peers using [[segmented downloading]].<ref>[httphttps://www.adobe.com/products/flash-media-enterprise/rtmfp-faq.html RTMFP FAQ]</ref> Facebook uses this protocol in its Pipe application<ref>http://www.pipe.com/how/</ref> to transfer big files directly between two users.
 
==Benefits==
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* [http://justin.everett-church.com/index.php/2008/05/23/astrop2p Peer to Peer (P2P) in Flash Player 10 beta] - Justin's Flash Blog
* [http://www.rtmpd.com C++ RTMP Server]
* [httphttps://github.com/OpenRTMFP OpenRTMFP] - CumulusServer is a complete open source and cross-platform RTMFP server extensible by way of scripting
* [http://www.camrumble.com/source/ Camrumble.com] - Open chatroulette script that's demonstrated the RTMFP