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== Current work ==
Since 1998, the world of Modeling and Simulation has expanded. With the rise of new technology including augmented reality, mixed reality, virtual worlds, SCORM (Sharable Content Object Reference Model), and agent based simulation, it has become apparent that as the industry of Modeling and Simulation continues to change and grow, so should its language. Thus, a team of authors (University of Central
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The main objective of this effort was not to completely change the original 1998 M&S glossary, but rather to update and upgrade it.
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|[[Simulation Interoperability Standards Organization|SISO]]
|[[Conceptual interoperability]]
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