Interactive evolutionary computation: Difference between revisions

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IEC methods include interactive [[evolution strategy]],<ref>Herdy, M. (1997), Evolutionary Optimisation based on Subjective Selection – evolving blends of coffee. Proceedings 5th European Congress on Intelligent Techniques and Soft Computing (EUFIT’97); pp 2010-644.</ref> interactive genetic algorithm,<ref>*Caldwell, C. and Johnston, V.S. (1991), Tracking a Criminal Suspect through "Face-Space" with a Genetic Algorithm, in Proceedings of the Fourth International Conference on Genetic Algorithm, Morgan Kaufmann Publisher, pp.416-421, July 1991</ref><ref>{{cite journal|author=Milani, A.|year=2004|title=Online Genetic Algorithms|journal=International Journal of Information Theories and Applications|pages=20–28|url=http://sci-gems.math.bas.bg/jspui/bitstream/10525/838/1/ijita11-1-p04.pdf}}
</ref> interactive [[genetic programming]],<ref>*Sims, K. (1991), Artificial Evolution for Computer Graphics. Computer Graphics 25(4), Siggraph '91 Proceedings, July 1991, pp.319-328.</ref><ref>Sims, K. (1991), Interactive Evolution of Dynamical Systems. First European Conference on Artificial Life, MIT Press
</ref><ref>Unemi, T. (2000). SBART 2.4: an IEC tool for creating 2D images, Movies and Collage, Proceedings of 2000 Genetic and Evolutionary Computational Conference workshop program, Las Vegas, Nevada, July 8, 2000, p.153</ref> and [[human-based genetic algorithm]].,<ref>{{cite journal|author=Kosorukoff, A.|year=2001|url=http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=972056&queryText%3DHuman-based+Genetic+Algorithm|title=Human-based Genetic Algorithm|journal=IEEE Transactions on Systems, Man, and Cybernetics, SMC-2001|pages=3464–3469|doi=10.1109/ICSMC.2001.972056}}</ref> Synthetic Curriculum Modeling (SCM); aand Academic Information Modeling (AIM) are patented protocolproprietary protocols invented by TELUREX, LLCMr. Timothy Schultz of Chandler Arizona in early 2010. An integration process which converts 3D thermal heat laser scan point couldsclouds into a dynamic environment that becomes accessible by way of human in the loop algorithms, produced in real time simulation as part of personal and professional, including commercial, law enforcement, TSA, Armor Car operators, construction Heavy Equipment operators as needed in part for industry specific Educationeducation and Licensinglicensing requirements. Utilizing synthetic virtual information relieves risk and expense typically experienced with traditional education methods. Popular online racing (iracing) utilizes similar methods to offer race car drivers and hobbyist the ability experience real world conditions without the cost or risk to man or machine. According to Mr. Schultz, Human In The Loop education has become so advanced, that this method of drivers education and defensive driving has become the most popular form of youth licensing in Arizona.
 
===IGA===