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In [[mathematics]] and [[computer science]], the [[probabilistic method]] is used to prove the existence of mathematical objects with desired combinatorial properties. The proofs are probabilistic — they work by showing that a random object, chosen from some probability distribution, has the desired properties with positive probability. Consequently, they are [[nonconstructive proof|nonconstructive]] — they don't explicitly describe an efficient method for computing the desired objects.
The '''method of conditional probabilities''' {{harv|
The method is particularly relevant in the context of [[randomized rounding]] (which uses the probabilistic method to design [[approximation algorithm]]s).
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| title = On a combinatorial game
| first1 = Paul | last1 =
| first2 = J. L. | last2 = Selfridge
| journal = [[Journal of Combinatorial Theory, Series A]]
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