Assassin's Creed Unity: Difference between revisions

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==Gameplay==
Combat for the game was rebuilt, with fencing being used as an inspiration for the new system( Oh No). In addition to returning weapons from previous games, ''Assassin's Creed Unity'' introduces the Phantom Blade. The Phantom Blade uses the mechanics of a crossbow to fire a silent projectile a great distance, while still serving the same role as the Hidden Blade in previous ''Assassin's Creed'' games.<ref>{{cite web|url=http://assassinscreed.ubi.com/en-US/news/news_detail.aspx?c=tcm:152-147115-16&ct=tcm:148-76770-32|title=Assassin’s Creed Unity DevBlog – Combat with Alex Pedneault|publisher=Assassin's Creed|date=June 10, 2014|accessdate=June 12, 2014}}</ref> Navigation for the game was also overhauled. Ubisoft created new "Parkour Up" and "Parkour Down" mechanics to make it easier for the player to scale buildings in either direction. Additionally, Arno learns new parkour moves throughout the game, but the player can also purchase new skills as well.<ref>{{cite web|url=http://assassinscreed.ubi.com/en-US/news/news_detail.aspx?c=tcm:152-147127-16&ct=tcm:148-76770-32|title=Assassin’s Creed Unity DevBlog – Navigation with Max Spielberg|publisher=Assassin's Creed|date=June 11, 2014|accessdate=June 12, 2014}}</ref> With the updated, larger crowds, new interactions with them are also available. The crowd regularly presents many activities, appearing organically, that the player can choose to engage with at their leisure. Examples include interfering in a fistfight, or chasing down a pickpocket.<ref name="GITenThings" />
 
For the first time, the series will allow players to customise the character, adopting a skill tree that enables players to assign points earned through gameplay to improve their skills in stealth, mêlée and ranged combat, health and traversal.{{citation needed|date=September 2014}} Players will also be able to customise their weapons, armour and equipment to further complement their individual style of play.{{citation needed|date=September 2014}} They will also have a wider selection of weapons available, including swords, axes, spears, polearms, pistols and incendiary devices.{{citation needed|date=September 2014}}