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Other performance enhancements, such as optimizations to the operating systems and on-CPU caching, and improvements in the speed of the I/O channel, both reduce the amount of paging and improve the speed at which paging happens, potentially reducing or eliminating any advantage provided by compression technology.
In a typical virtual memory implementation, paging happens on a [[least recently used]] basis, potentially causing the compression algorithm to use up CPU cycles dealing with the lowest priority data. Furthermore, program code is usually read-only, and is therefore never paged-out. Instead code is simply discarded, and re-loaded from the program’s secondary storage file if needed. In this case the bar for compression is higher, since the I/O cycle it is attempting to eliminate is much shorter, particularly on flash memory devices.
==History==
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