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'''Amiga Advanced Graphics Architecture''' ('''AGA''') is the third generation [[Amiga]] graphic chip set, first used in the [[Amiga 4000]] in 1992. Before release AGA was codenamed '''Pandora''' by [[Commodore International]].
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AGA is able to display graphics modes with a depth of up to {{nowrap|8 bit}} per pixel. This allows for {{nowrap|256 colors}} in indexed display modes and {{nowrap|262 144 colors}} (18-bit) in [[Hold And Modify|HAM]]-8 ([[Hold-And-Modify]]) modes. The palette for the AGA chipset has 256 entries from {{nowrap|16 777 216 colors}} (24-bit), whereas previous chip sets ([[Amiga Original chipset|OCS]] and [[Amiga Enhanced Chip Set|ECS]]) only allowed {{nowrap|32 colors}} out of 4096 (64 colors in [[Amiga Halfbrite mode|EHB mode]]). Other features added to AGA over [[Amiga Enhanced Chip Set|ECS]] were super hires smooth scrolling and 32-bit fast page memory fetches to supply the graphics data bandwidth for 8 bitplane graphics modes and wider [[Sprites (computer graphics)|sprites]].
AGA was an incremental upgrade, rather than the dramatic upgrade of the other chipset that Commodore had begun in 1988, [[AAA chipset|AAA]], lacking many features that would have made it competitive with other graphic chip sets of its time. Apart from the graphics data fetches, AGA still operates on 16-bit data only, meaning that a lot of bandwidth is wasted during register accesses and [[Amiga Original chipset#Copper|copper]] and [[blitter]] operations. Also the lack of a [[packed pixel|chunky]] graphics mode is a speed impediment to graphics operations not tailored for [[Planar (computer graphics)|planar]] modes,
These missed opportunities in the AGA upgrade contributed to the [[Amiga]] ultimately losing technical leadership in the [[multimedia]] area. After the long delayed AAA was finally
AGA
== Technical details ==
In order to increase memory bandwidth, the [[Chip RAM]] data bus was extended to 32-bit width (as in the [[Amiga 3000|A3000]]
Lisa (replacing former [[Original Chip Set#Denise|Denise]])
The rest of the chipset
== See also ==
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