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Once computer power increased and Internet connectivity became ubiquitous, the graphical [[MMORPG]]s ('''m'''assively '''m'''ultiplayer '''o'''nline '''r'''ole-'''p'''laying '''g'''ames) developed. Unlike earlier MUDs, most MMORPGs are commercial ventures. Examples of MMORPGs include:
*[[Anarchy Online]] ([[2001]])
*[[Asheron's Call]] ([[1999]])
*[[EverQuest]] ([[1999]])
*[[Ultima Online]] ([[1997]])
The original MUDs drew their inspiration from paper-and-pencil based games such as [[Dungeons and Dragons]] (hence their name), and the computer game [[Original Adventure]]. The first MUD was created and written by [[Roy Trubshaw]] and [[Richard Bartle]] at [[Essex University]] in the [[UK]] [http://www.ludd.luth.se/mud/aber/mud-history.html]. The first popular MUD was [[AberMUD]] written by [[Alan Cox]], also known as Anarchy, named after the [[University of Aberystwyth]], [[Wales]]. Over time variants have diversified into other models while retaining the textual format. For example, some variants are called [[MUCK|MUCKS]], MUSHs, LPMUDs, and [[MOO|MOOs]].
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