Wikipedia:Articles for deletion/Pawn (scripting language): Difference between revisions
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* '''Strong Keep''' This language is used in the real world: http://www.compuphase.com/pawn/pawnprojects.htm
:Also, it was covered in Dr. Dobbs, under it's previous name: http://www.drdobbs.com/the-small-scripting-language/184411074 [[User:Caroliano|Caroliano]] ([[User talk:Caroliano|talk]]) 01:48, 2 April 2015 (UTC)
:: Back. First, another reliable third party source, but not as in depth as the drdobbs article:
::*Pawn is described in Game Engine Architecture, Second Edition by by Jason Gregory, on page 962, as one of the commonly used scripting languages for games. You can get the page via google books. [http://www.amazon.com/Game-Engine-Architecture-Second-Edition/dp/1466560010 Amazon Link].
::*I don't know if a moderatedly big and notable open source project counts as a reliable source, but: [http://docs.enlightenment.org/auto/eio/embryo_main.html Embryo] interprets a subset of Small and is used in [[Enlightenment_(software)]]. This can also be confirmed by checking it is a package which e17 depends on all major Linux distros.
:: Now, more questionable evidence for notability:
::* Besides Small, Pawn and Embryo, another name related to the language is [https://wiki.alliedmods.net/Introduction_to_sourcepawn SourcePawn]. You will also find hundreds of [http://hellsgamers.com/topic/81279-wanting-to-learn-sourcepawn-scripting/ forum posts], [http://wiki.lethal-zone.eu/display/tf2/How+to+code+in+sourcepawn wikis], [http://unfgaming.net/404/sourcemod websites], [http://www.youtube.com/watch?v=hA2u_Eaai2c youtube tutorials], [https://www.elance.com/j/coder-sourcepawn-c-skills-needed/40575353/ job recruitments], [http://namaristats.com/langs/SourcePawn github repositories] (more than 400, but most sourcepawn projects don't seem to have a github repository, as it is used by non-programmers), etc, about it. There are [http://www.sourcemod.net/plugins.php?cat=0&mod=-1&title=&author=&description=&search=1 more than 2500 plugins] written for sourcemod alone, presumably in SourcePawn. They now seem to be developing an more modern version of SourcePawn ([http://www.sourcemod.net/ this Feb 04, 2015 17:51 news that I can't get a link of], [https://wiki.alliedmods.net/SourcePawn_Transitional_Syntax Transitional Syntax]).
::* It is covered not only in gamming related forums (and [http://codeplea.com/game-scripting-languages blogs], [http://wiki.sa-mp.com/wiki/PAWN_for_Begginers wikis], [http://www.youtube.com/watch?v=CRrF5O6NfEs youtube], etc) but also at a lesser degree [http://airlab.elet.polimi.it/index.php/Scripting_language_on_embedded_platforms as] [https://grenville.wordpress.com/2012/05/21/the-quadpawn-programming-environment-on-a-dso-quad/ an] [http://stackoverflow.com/questions/6759391/what-is-a-good-scripting-language-for-a-small-embedded-system embedded] [http://essentialscrap.com/dsoquad/pawn.html language] (plus the projects in the compuphase website).
::* One IDEs was developed especially for it: [http://sourceforge.net/projects/pawnstudio/ PAWN Studio]. The last version has 35k downloads on sourceforge, 102 of those this week.
::* Compuphase claims that it was used as a scripting language in [[Baldur's Gate: Dark Alliance]] that is a notable game, but I can't find a reliable source on that.
::* And there is some [http://www.reddit.com/r/cpp/comments/2cgf29/if_you_need_to_use_scripting_to_run_your_c_code/cjfwtp3 criticism] [http://vcmp.liberty-unleashed.co.uk/forum/index.php?PHPSESSID=f8ic9gmuhnlohnd5rge4btdq43&topic=2627.msg17908#msg17908 of pawn], explaining why it isn't more used nowadays. Only the second link is remotely usable though.
:: That is what I could find, but I'm not on the gamming modding community. [[User:Caroliano|Caroliano]] ([[User talk:Caroliano|talk]]) 23:39, 5 April 2015 (UTC)
*'''Delete''' - not seeing significant, in-depth coverage from independent and reliable sources. [[User:Neutrality|Neutrality]]<sup>[[User talk:Neutrality|talk]]</sup> 16:04, 4 April 2015 (UTC)
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