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=== Mission Programming Using the FSX Object Placement Tool ===
The Object Placement Tool works on a system of 'Objects' accessed by the Object Placement Tool 'Objects' page. There are two main types, Scenery Objects, which appear as scenery in a mission, and Program Objects, which perform actions, play sound files, trigger points of interest, or even affect the handling of the User's aircraft. The ScenarioMetadata object that creates missions is a program object.
=== Scenery Objects ===
There are two types of scenery: plain, normal, scenery, such as buildings, trees, pylons, etc. (Scenery Objects), and the more advanced, moving scenery (Mobile Scenery Objects).
==== Scenery objects ====
Scenery Objects are objects such as people, buildings, bridges, or vehicles that appear in a Mission's scenery. Scenery objects created using the Object Placement Tool only appear in Missions, so they won't change the appearance of a ___location in
==== Mobile scenery objects ====
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