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In the [[C++|C++ programming language]], the move assignment operator <code>=</code>
If the move assignment operator is not explicitly defined,
▲In the [[C++|C++ programming language]], the move assignment operator <code>=</code>, is used for transferring ownership (moving) of a temporary object to another existing object. The move assignment operator, like most of the other C++ operators, can be [[Operator overloading|overloaded]]. It is one of the [[special member functions]].
▲If the move assignment operator is not explicitly defined, then the compiler will generate an implicit move assignment operator ([[C++11]] and newer). The parameter of a move assignment operator is an [[rvalue reference]] (T&&) to type ''T'', ''T'' being the object that defines the move assignment operator. The move assignment operator is different than a [[move constructor]] because a move assignment operator is called on an existing object, while a move constructor would be called on an object being created. One must also signify that the other object's data is not valid anymore, and has been moved.
__FORCETOC__
== Overloading move assignment operator ==
To overload the move assignment operator, the signature of the function must be
T& operator=(T&& data)
</syntaxhighlight>To successfully overload the move assignment operator, the following conditions must be met:
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* The current object's data is de-allocated.
* The object that is being moved from must have its data marked as [[nullptr]] (or something to signify the move)
* The operator
An implementation of the move assignment operator:<ref>{{Cite web|title = Move Constructors and Move Assignment Operators (C++)|url = https://msdn.microsoft.com/en-us/library/dd293665.aspx|website = msdn.microsoft.com|access-date = 2016-02-23}}</ref><syntaxhighlight lang="c++">
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