Adaptive scalable texture compression: Difference between revisions

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Overview: Added internal link to Texel article
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The choices of bit rate and color format do not constrain each other, so that it possible to choose from a large number of combinations.
 
Despite this flexibility, ASTC achieves better peak signal-to-noise ratios than [[PVRTC]], [[S3TC]], and [[Ericsson Texture Compression|ETC2]] when measured at 2 and 3.56 bits per [[Texel (graphics)|texel]].<ref name="astc_paper" /> For HDR textures, it produces results comparable to BC6H at 8 bits per texel.<ref name="astc_paper" />
 
== Supported color formats ==