Computer graphics (computer science): Difference between revisions

Content deleted Content added
However, all the "computer graphic" effects in that film were hand-drawn animation, and the special effects sequences were produced entirely with conventional optical and model effects.
some headings and stuff
Line 7:
Perhaps the first use of computer graphics specifically to illustrate computer graphics was in ''[[Futureworld]]'' ([[1976]]), which included an [[animation]] of a human face and hand - produced by [[Ed Catmull]] and [[Fred Parke]] at the [[University of Utah]].
 
==2D Computer Graphics==
Some major advances in computer graphics have been:
 
The first advances in computer graphics was in the use of [[CRT]]s to represent [[2D computer graphics]]. (See this article.)
 
==3D Computer Graphics==
 
With the birth of the [[workstation]] computers (like [[LISP machine]]s, [[paintbox]] computers and [[Silicon Graphics]] workstations) came the [[3D computer graphics]], based on [[vector]] representations of virtual objects. (See this article.)
 
Some major advances in 3D computer graphics have been:
 
; [[Flat shading]]: A technique that shades each polygon of an object based on the polygon's "normal" and the position and intensity of a light source.