Graphics Animation System for Professionals: Difference between revisions

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{{Infobox Software
| name = GRASP
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'''Graphics Animation System for Professionals''' ('''GRASP''') was the first multimedia animation program for the [[IBM PC]] family of computers. It was also at one time the most widely used animation format.<ref>{{cite web|url=http://www.fileformat.info/format/grasp/egff.htm |title=GRASP: Summary from the Encyclopedia of Graphics File Formats |website=Fileformat.info |date= |accessdate=2016-07-23}}</ref>
 
Originally conceived by Doug Wolfgram under the name FlashGun, the first public version of GRASP was the '''Graphical System for Presentation'''. The original software was written by Doug Wolfgram and Rob Neville. It later became the Graphic Animation System for Professionals. Many regard this as the birth of the multimedia industry.
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===GRASP 2.0===
 
In 1987, GRASP 2.0, was released and no longer distributed as ShareWare. It became a commercial product published in the USA by Paul Mace Software. John Bridges assumed responsibility for development of the core engine while Wolfgram developed fades, external utilities and new commands.
 
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In 1988, GRASP 3.0 was released, followed in October 1988 by GRASP 3.5, bundled with [[Pictor Paint]], an improved [[PCPaint]] minus publishing features. GRASP 3.5 "[supported] a wide range of video formats, including CGA, EGA, Hercules, VGA and all popular enhanced VGA modes up to 800 x 600 pixels and 1,024 x 768 pixels resolution. The software [displayed] and [edited] images in several standard formats, including PC Paintbrush (PCX) and GIF."<ref>{{cite web|url=http://findarticles.com/p/articles/mi_m0NEW/is_1990_Oct_31/ai_9601535 |title=CBSi |website=FindArticles.com |date= |accessdate=2016-07-23}}</ref>
 
Award-winning animator [[Tom Guthery]] claims that by using GRASP in 1990 his early animated computer programs "[gave] smooth movement and detailed animation to a degree that many programmers had thought impossible at the time".<ref>[http://www.edu-soft.org/featured/tom.php ]{{dead link|date=July 2016}}</ref>
 
===GRASP 4.0===
In February 1991 GRASP 4.0 was released, with the ability to create "self-executing" demos (bind to make EXE added), AutoDesk FLI/FLC support, PC Speaker Digitized Sound, and a robust programming environment. It also included [[ARTOOLS]], a collection of image manipulation tools which included an early morphing utility which tracked all points in source and destination images, creating all the in-between frames. Later that year HRFE (High Res Flic Enhancement) was offered as an add-on for GRASP, "[enabling] GRASP to recognize, import, manipulate and compile animations created in Autodesk's Animator Pro environment."<ref>{{cite web|url=http://findarticles.com/p/articles/mi_m0NEW/is_1991_Nov_13/ai_11479624 |title=CBSi |website=FindArticles.com |date= |accessdate=2016-07-23}}</ref>
 
In a published paper critiquing GRASP 4.0, the authors Stuart White and John Lenarcic said that "The GRASP language offers creative freedom in the development of interactive multimedia presentations, especially to seasoned programmers with an artistic inclination."<ref>[http://www.ascilite.org.au/aset-archives/confs/iims/1994/qz/white.html ]{{dead link|date=July 2016}}</ref>
 
A stripped-down version of GRASP 4.0 was also included with copies of Philip Shaddock's ''Multimedia Creations: Hands-On Workshop for Exploring Animation and Sound''.<ref>{{cite web|url=http://books.google.com/books?id=316LAAAACAAJ&dq=Multimedia+Creations |title=Multimedia Creations: Hands-on Workshop for Exploring Animation and Sound |author=Philip Shaddock |website=Books.google.com |date= |accessdate=2016-07-23}}</ref>
 
===Multi-Media GRASP 1.0===
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In 1994, GRASP development stopped when John Bridges terminated his publishing contract with Paul Mace Software. In 1995, John created [[GLPro]] for [[IMS Communications Ltd]], the newest incarnation of John's ideas behind GRASP updated for [[Microsoft Windows|Windows]]. In 2002, John Bridges created [[AfterGRASP]], a successor to GRASP and GLPro.
 
{{merge from|GLPro|date=April 2015}}
 
==See also==
* [[GLPro]]
* [[Mouse Systems]]
* http://www.jumpjet.info/Offbeat-Internet/More/ASCII/ascii.htm
* http://www.juggling.org/animations/old.html
* [[:ru:GRASP (программа)#Алгоритмы|*.GL to *.TAR converter]]