Content deleted Content added
Wavelength (talk | contribs) inserting 1 hyphen: —> "three-dimensional"—wikt:three-dimensional |
|||
Line 13:
Distributing interlaced lines of pixels gives good load balancing but makes data scaling impossible. Distributing contiguous 2D tiles of pixels allows for data scaling by culling data with the [[view frustum]]. However, there is a data overhead from objects on frustum boundaries being replicated and data has to be loaded dynamically as the view point changes. Dynamic load balancing is also needed to maintain performance scaling.
i am a f4ggot
=== Object distribution ===
|