Graphics Animation System for Professionals: Difference between revisions

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===GRASP 1.0===
In 1984 Doug Wolfgram conceived of the idea of an animation scripting language that would allow graphics images to move smoothly across a computer screen under program control. [[Persyst Systems]] hired Wolfgram's company to develop some graphics and animation for their new graphics card, the [[Persyst BoB Color Adapter|BoB board]].<ref name="Hart_1985">{{cite journal |author-first1=Glenn A. |author-last1=Hart |author-first2=Jim |author-last2=Forney ||title=Video Board Reviews: Persyst BoB Color Adapter |journal=[[PC Magazine]] |date=1985-02-19 |pages=121-133 |url=https://books.google.de/books?id=Q2ad61ZUYQMC&pg=PA132}}</ref> The marketing manager from Persyst then moved to [[AST Research|AST computer]] where he brought in Wolfgram to do similar animation work for the AST line of peripheral cards for PCs. 1
 
Wolfgram saw the growing demand for multimedia so he brought in [[John Bridges (software developer)|John Bridges]], with whom he had co-developed PCPaint for Mouse Systems in 1982. Together they co-developed the early versions of GRASP for Wolfgram's company, [[Microtex Industries]]. Subsequent versions followed. Version 1.10c was released in September 1986.<ref>[http://archive.sunet.se/pub/multimedia/HDF/pub/misc/file-formats/graphic-formats/grasp.doc ]{{dead link|date=July 2016}}</ref>