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| title = Roblox
| image = Roblox logo.svg
| developer =
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| platforms = [[Microsoft Windows]], [[
| released =
▲| platforms = [[Microsoft Windows]], [[Mac OS X]], [[iPad|iPad 2+]], [[iPhone|iPhone 4+]], [[iPod touch|iPod touch 5th generation]], [[Android (operating system)|Android]], [[Fire OS]],<ref>{{cite news| url=http://blog.roblox.com/2014/07/roblox-arrives-on-android/| title=Roblox Arrives on Android| first=Andrew| last=Haak| date=16 July 2014| publisher=Roblox Corporation}}</ref> [[Xbox One]],<ref>{{cite web|url=http://www.ign.com/articles/2015/09/24/roblox-helps-you-make-your-own-xbox-one-games|title=Roblox Helps You Make Your Own Xbox One Games|last=McCaffrey|first=Ryan|date=24 September 2015|publisher=[[IGN]]|accessdate=12 March 2016}}</ref> [[Oculus Rift]]<ref>{{cite web|url=http://blog.roblox.com/2016/04/roblox-enters-the-vr-space-with-launch-on-oculus-rift/|title=ROBLOX Enters the VR Space with Launch on Oculus Rift|publisher=}}</ref>
▲| released = 2004 <br/> (as Dynablocks & Goblox,<ref>{{Cite web|url=https://who.is/whois/goblox.com|title=goblox.com whois lookup - who.is|website=who.is|access-date=2016-10-08}}</ref> private alpha) <br/> 2005 (Public alpha) <br/> 2006 (official beta)
| genre = [[MMORPG]], physics-based [[sandbox game]]
| modes = [[Multiplayer]]
}}
'''Roblox''' (stylized as '''RŌBLOX''') is a [[massively multiplayer online game|MMOG]] created and marketed toward children and teenagers aged 8–18. In the game, players are able to create their own [[virtual world]] and design their own games.<ref name="cnet">{{cite news|url=http://news.cnet.com/8301-19882_3-20070969-250/roblox-a-virtual-world-of-lego-like-blocks/ |title=Roblox: A virtual world of Lego-like blocks |publisher=[[CNET]] |accessdate=29 February 2012|date = 14 June 2011|last = Needleman|first = Rafe}}</ref> Games on Roblox can be [[Script (computing)|script]]ed using a [[Sandbox (computer security)|sandboxed]] edition of [[Lua (programming language)|Lua 5.1]] to affect events that occur in-game and create different scenarios. The company's main source of revenue comes from players buying Robux, the main virtual currency in the game, and from players buying "''Builders Club''" access, a status which gives virtual benefits to users. Players who have created an account may purchase either ''Builders Club'', ''Turbo Builders Club'', or ''Outrageous Builders Club'', otherwise known by users as ''BC, TBC,'' and ''OBC'', respectively.<ref name=":1">{{cite news|last=Shedletsky|first=John|title=Builders Club is Coming…|url=http://blog.roblox.com/2007/08/builders-club-is-coming/|publisher=Roblox Corporation|date = 2 August 2007}}</ref>
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Roblox was created by founder and co-founder David Baszucki and Erik Cassel in 2004 and officially launched into its beta version, titled "Dynablocks" in 2004. Soon, "Dynablocks" was renamed to ROBLOX in 2005 and the website was officially launched in 2006.<ref name=":2">{{cite web|url=http://investing.businessweek.com/research/stocks/private/snapshot.asp?privcapId=32789865|title=Roblox Info on BusinessWeek|publisher=[[BusinessWeek]]|accessdate=20 September 2009}}</ref> It was named after a portmanteau of the words ''robots'' and ''blocks''.<ref name=":3">{{cite news|url=http://blog.roblox.com/2009/09/interview-with-telamon/|title=Interview with Telamon|publisher=Roblox Corporation|accessdate=20 September 2009|date = 14 September 2009|last = Herndon|first = Becky Lee}}</ref> Roblox is still in the beta stages today.
▲David Baszucki and Erik Cassel founded Roblox, then known as Dynablocks, in 2004. After a year of development, Dynablocks was renamed ROBLOX and was launched into beta in 2005. In 2005, people could gain the currency at that time, ''Roblox Points'', by completing single-player mini games developed by Roblox admins. As the game was released publicly in 2006, people came to the game slowly, but eventually the game started growing exponentially to its noticeably large 6 million account base.
=== Early history (2006–2009) ===
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== External links ==
* {{
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