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Added some Wiki links (Hamilton, Euler, Magic Squares) |
EdJohnston (talk | contribs) The direction cosines are the *cosines*, not the angles themselves |
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:<math>\mathbf{q}_2 = \sin(\alpha/2)\cos(\beta_y)</math>
:<math>\mathbf{q}_3 = \sin(\alpha/2)\cos(\beta_z)</math>
where
cosine]]s" locating the axis of rotation (Euler's Theorem). [[Image:Flight_dynamics.jpg|right|thumb]]
Similarly for Euler angles, we use (in terms of [[flight dynamics]]):
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