Content deleted Content added
copyedit |
m →Structure of the keystroke-level model: Journal cites: fix volume param, using AWB (12142) |
||
Line 4:
The keystroke-level model consists of six operators: the first four are physical motor operators followed by one mental operator and one system response operator:<ref>{{cite journal|last1=Card|first1=Stuart K|last2=Moran|first2=Thomas P|last3=Newell|first3=Allen|title=The keystroke-level model for user performance time with interactive systems|journal=Communications of the ACM|date=1980|volume=23|issue=7|pages=398–400|doi=10.1145/358886.358895|ref=5}}</ref>
* '''K''' (keystroke or button press): it is the most frequent operator and means keys and not characters (so e.g. pressing SHIFT is a separate K operation). The time for this operator depends on the motor skills of the user and is determined by one-minute typing tests, where the total test time is divided by the total number of non-error keystrokes.
* '''P''' (pointing to a target on a display with a mouse): this time differs depending on the distance to the target and the size of the target,<ref>{{cite journal|last1=Fitts|first1=Paul M|title=The information capacity of the human motor system in controlling the amplitude of movement|journal=Journal of Experimental Psychology: General|date=1992|volume=
* '''H''' (homing the hand(s) on the keyboard or other device): This includes movement between any two devices as well as the fine positioning of the hand.
* '''D''' (drawing (manually) n<sub>D</sub> straight-line segments with a total length of D(n<sub>D</sub>, l<sub>D</sub>) cm): where n<sub>D</sub> is the number of the line segments drawn and l<sub>D</sub> is the total length of the line segments. This operator is very specialized because it is restricted to the mouse and the drawing system has to constrain the cursor to a .56 cm grid.
|