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{{Orphan|date=May 2017}}
{{Infobox software
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== Features ==
Cannon.js supports the following shapes: sphere, plane, box, cylinder, [[Polyhedron#
The physics engine implements rigid-body dynamics, discrete collision detection, and a [[Gauss–Seidel method|Gauss-Seidel]] constraint solver.<ref>{{cite web |title= Branch: master. cannon.js/README.markdown |url=https://github.com/schteppe/cannon.js/blob/master/README.markdown |publisher=GitHub |date=22 April 2015 |accessdate=27 April 2017}}</ref> It can perform cloth simulation<ref>{{cite web | url=https://blog.raananweber.com/2016/04/03/cloth-physics-simulation-for-babylon-js/ | title = Cloth physics simulation}}</ref>
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