Malcolm Evans (computer programmer): Difference between revisions

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In 1979 he moved again, to [[Sperry Corporation|Sperry Gyroscope]] in [[Bristol]], where he joined its micro-processor applications group. There he found himself using [[Zilog Z80]] and [[Intel 8088]] [[machine code]] language for small applications of a classified nature for the [[Ministry of Defence (United Kingdom)|Ministry of Defence]]. The Bristol factory was closed in 1981 but by then Malcolm had received a ZX81 from his wife, Linda, for his thirty-seventh birthday in April 1981. Malcolm developed ''3D Monster Maze'' to test what the computer was capable of, and completed it by November.<ref>{{cite journal| url=http://www.crashonline.org.uk/05/newgen.htm| author=''CRASH'' staff| title=''New Generation'' Ingredients of a winning team| journal=[[CRASH (magazine)|CRASH]] | issue=5| date=June 1984}} An article about ''New Generation Software'', the firm that was started with the ''3D Monster Maze'' development.</ref>
 
In the spring of 1982, Evans founded his own company, [[New Generation Software]], which continued to produce games for the ZX Spectrum and pioneer the 3D gaming industry.<ref>{{cite journal | title=Hit Squad &mdash; Not just a load of old rubbish| |journal=Sinclair User| |date=September 1984| |author=Chris Bourne| |issue=30| |url=http://www.sincuser.f9.co.uk/030/htsquad.htm |deadurl=yes |archiveurl=https://web.archive.org/web/20010309055803/http://www.sincuser.f9.co.uk/030/htsquad.htm |archivedate=9 March 2001 |df= }} Featuring Malcolm Evans following the ''Trashman'' hit game.</ref>
 
== References ==