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{{Torna a|Pokémon}}
Il '''gameplay''' della serie di [[gioco di ruolo giapponese|videogiochi di ruolo giapponesi]] '''''Pokémon''''', prevede la cattura e l'allenamento di una serie di creature fittizie denominate "Pokémon" e il loro utilizzo in battaglia contro altri allenatori. Ogni [[Generazione (Pokémon)|generazione]] successiva di giochi espande questo concetto, introducendo nuovi Pokémon, oggetti ed elementi di gioco. Alcune caratteristiche sono apparse in altri media prima di fare la loro comparsa nei videgiochi: le
[[:Categoria:Glossario dei Pokémon]]
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Uno degli elementi ricorrenti dei videogiochi di ''Pokémon'' è la scelta di un {{Nihongo|Pokémon iniziale|はじめてのポケモン|hajimete no Pokémon|oppure さいしょのポケモン ''saisho no Pokémon''}} che accompagnerà il giocatore nelle prime fasi del gioco da una rosa di tre creature. I tre Pokémon iniziali, diversi per ogni titolo della serie, sono sempre dei tre [[tipo (Pokémon)|tipi]] Erba, Fuoco e Acqua (tranne Bulbasaur che è di doppio tipo Erba/Veleno) e possiedono tre stadi evolutivi, acquisendo generalmente un tipo supplementare nel corso delle evoluzioni. Nella finzione videoludica rappresentano tre specie di Pokémon indigene della regione in cui si svolge il gioco, ma altrimenti introvabili allo stato selvatico e ottenibili solo tramite scambio. Dopo che il giocatore avrà scelto il proprio starter, il rivale selezionerà sempre il Pokémon avvantaggiato rispetto al tipo del giocatore. In ''[[Pokémon Nero e Bianco]]'' e ''[[Pokémon X e Y]]'', in cui sono presenti più rivali, entrambi i Pokémon iniziali rimanenti verranno scelti.
L'eccezione a questa struttura è rappresentata da ''[[Pokémon Giallo]]'', che ricalca la serie anime, in cui il giocatore riceve un [[Pikachu]], Pokémon di tipo Elettro che lo segue fuori dalla Poké Ball<ref>{{cita web|url=http://www.ign.com/articles/1999/10/20/pokemon-yellow-special-pikachu-edition|titlo=Pokemon Yellow: Special Pikachu Edition|editore=[[IGN (sito web)|IGN]]|data=19 ottobre 1999|accesso=22 febbraio 2016|lingua=en}}</ref> Il rivale ottiene invece il Pokémon di tipo Normale [[Eevee]], che farà evolvere in [[Vaporeon]], [[Jolteon]] o [[Flareon]] in base agli esiti delle prime
=== Palestre ===
Le {{nihongo|palestre|ポケモンジム|Pokémon jimu}} sono luoghi presenti in molte città del mondo di ''Pokémon'' e frequentati dagli allenatori al fine di allenare le proprie creature e ottenere il lasciapassare per partecipare alla Lega Pokémon. Ogni palestra è gestita da uno o più {{nihongo|capipalestra|ジムリーダー|jimu rīdā}}, degli allenatori formidabili solitamente specializzati in un particolare tipo di Pokémon. Se sconfitto, l'allenatore consegnerà al protagonista la {{nihongo|medaglia|バッジ|bajji}} della palestra, che funge da attestato e permette di avanzare la storia, e una [[#MT e MN|MT]] contenente una mossa peculiare. Il conseguimento della medaglia permette di controllare Pokémon scambiati fino ad un certo livello e di utilizzare gli effetti di alcune [[#MT e MN|MN]] al di fuori delle
Per qualificarsi per la {{nihongo|Lega Pokémon|ポケモンリーグ|Pokémon League}}, un allenatore deve collezionare tutte e otto le medaglie disponibili nella regione. Una volta fatto, ottiene il diritto di affrontare i {{nihongo|Superquattro|四天王|Shitennō}} e il {{nihongo|Campione|チャンピオン|Champion}}, per vincere così il gioco.
==
Because each player begins the game with only one starter Pokémon, capturing is one of the most fundamental aspects of Pokémon, and the primary method of recruiting new Pokémon to the player's party. Il giocatore può portare con sé nella propria squadra fino a un massimo di sei Pokémon.▼
[[File:Pokemon Rubino Screenshot.png|left|thumb|Battaglia in ''[[Pokémon Rubino e Zaffiro|Pokemon Rubino]]'': il Pokémon in alto a destra della schermata è l'avversario, mentre quello in basso a sinistra appartiene al giocatore. Le opzioni di battaglia sono mostrate in basso a destra.]]▼
In a battle against a wild Pokémon, the player may, instead of defeating it, choose to capture it by using (“throwing”) one of many different types of [[#Poké Ball|Poké Ball]]s. The odds of success vary, but are increased if the target Pokémon's HP is low, if the target is affected by a status-altering effect like sleep or paralysis, and if a stronger or specially-suited Poké Ball is used.▼
If the capture is successful, the captured Pokémon's data is added to the [[#Pokédex|Pokédex]], the player may give the Pokémon a nickname, and the Pokémon is added to the player's party. However, if the player's party is filled to its maximum of six Pokémon, the captured Pokémon is instead sent to one of many boxes accessible via PC. In the [[Pokémon (video games)#Game Boy era|first]] and [[Pokémon (video games)#Game Boy Color era|second generation]] games, if the current PC box is full, the player will be unable to capture any new Pokémon until he or she accesses a PC and switches to a different box. In all other versions, new Pokémon are automatically transferred to the next available box.▼
There are some Pokémon (mostly Legendaries) that can only be obtained through special events like local game store distributions where you get a certain item, take it to a specific place in the game, and call it forth or by just going in and receiving it via Mystery Gift.▼
=== Poké Ball ===▼
[[Pokémon Ruby and Sapphire|''Pokémon Ruby'' and ''Sapphire'']] introduced {{nihongo4|Double Battles|ダブルバトル|Daburu Batoru}}, in which the opposing teams battle with two Pokémon at a time. Though the basic mechanics remain the same, moves may have multiple targets; some affect the ally as well as the opponents. Additionally, some [[#Pokémon abilities|abilities]] work only in Double Battles. {{nihongo4|Multi Battles|マルチバトル|Maruchi Batoru}} were also introduced, with two players vs. two players. The third generation games only included Double Battles against other trainers, but [[Pokémon Diamond and Pearl|''Diamond'' and ''Pearl'']] introduced Double Battles with wild Pokémon if the player is accompanied by an NPC (non-player character). [[Pokémon Black and White|''Black'' and ''White'']] got rid of this limitation and introduced a special Type of tall grass where wild Pokémon appear in pairs.▼
The '''Poké Ball''' ({{
As depicted in the anime and manga series, the Poké Ball, when not in use, is the size of a [[golf ball]] and, with a press of the central button, enlarges to the size of a [[baseball]]. The Pokémon is released for battle by throwing the ball; when retrieving a Pokémon, a beam of red light converts the Pokémon into energy to reclaim it. Poké Balls are explained as being incredibly comfortable for Pokémon, so much that they would willingly enter one without any sort of encouragement.<ref>{{cite journal |last1=Hilliard |first1=Kyle |last2=Masuda |first2=Junichi |date=December 2012 |title=Pokémon's Burning Questions |journal=[[Game Informer]] |issue=236 |pages=112}}</ref> The Pokémon [[Voltorb]], [[Electrode (Pokémon)|Electrode]], [[Foongus]], and [[Amoonguss]] are often mistaken for Poké Balls, due to their shape and color schemes which highly resemble Poké Balls.▼
Various types of Poké Balls exist. Introduced in [[Pokémon Red and Blue|''Pokémon Red'' and ''Blue'']], are, in order of progressing strength, the Poké Ball, Great Ball ({{nihongo4|Super Ball|スーパーボール|Sūpā Bōru}} in Japan), Ultra Ball ({{nihongo4|Hyper Ball|ハイパーボール|Haipā Bōru}} in Japan), and the {{nihongo4|Master Ball|マスターボール|Masutā Bōru}}, which has a 100% success rate against any Pokémon that can be captured, and of which typically only one is available in the game. In [[Pokémon Gold and Silver|''Pokémon Gold'', ''Silver'', ''Crystal'']], [[Pokémon HeartGold and SoulSilver|''HeartGold'' and ''SoulSilver'']], there are fruits called '''Apricorns''', which, when given to Kurt in Azalea Town, make one of seven special types of Poké Balls, depending on the Apricorn's color. The seven kinds of Poké Balls Kurt can make (and the seven color apricorns they are made out of) are Level (Red), Moon (Yellow), Lure (Blue), Friend (Green), Love (Pink), Fast (White), and Heavy (Black). Beginning in [[Pokémon Ruby and Sapphire|''Pokémon Ruby'', ''Sapphire'', and ''Emerald'']], other specialized balls appear, including the Timer Ball, which becomes more effective as the number of turns in the current battle rises, and the Net Ball, which has a better chance of catching Water and Bug-type Pokémon, among others. In addition, in several games there exists an area called the Safari Zone in which only Safari Balls can be used; these cannot be used elsewhere in the game. Other Poké Balls that exist are the Heavy Ball (useful for catching heavy Pokémon), the Heal Ball (heals the caught Pokémon's health and status), the Nest Ball (useful for capturing Pokémon at a lower level than your own Pokémon), the Repeat Ball (useful for capturing Pokémon you have previously caught), the Lure Ball (useful for Pokémon encountered by fishing) and the Dive Ball (useful for capturing Pokémon encountered while diving). There are also special kinds of Poké Balls (Cherish Ball and Premier Ball) that can only be obtained through special distribution events.▼
In the [[Nintendo GameCube]] RPGs, ''[[Pokémon Colosseum]]'' and ''[[Pokémon XD: Gale of Darkness]]'', the player is able to capture non-player character Pokémon through the use of the Snag Machine which turns Poké Balls into Snag Balls. Snag Balls are capable of capturing any Pokémon (with the same strength limitations as the standard Poké, Great, Ultra, and Master Balls), and they are developed by the antagonists to steal Pokémon where they are not common in the wild. Snag Balls can also be used by the player to capture the specific Shadow Pokémon who have been tainted by the antagonist group and that the player is required to purify for game completion.▼
[[UGO.com]] listed the Poké Ball eighteenth on their list of "Our 50 Favorite Video Game Power-ups" citing how everybody runs to get it in the [[Super Smash Bros.]] series.<ref>{{cite web|url=http://www.ugo.com/games/50-best-video-game-powerups?page=7 |title=Our 50 Favorite Video Game Power-ups - UGO.com |publisher=[[UGO.com]] |author=Chris Littler |date=October 14, 2010 |accessdate=2011-03-22}}</ref>▼
=== Pokédex ===▼
The {{
In the [[Pokémon (anime)|anime]], the Pokédex acts as a portable reference tool, able to give information about a certain species of Pokémon even if a trainer has not seen or caught it before. It can also give detailed descriptions of various trainer tools, and it acts as a form of identification. The Kanto and Johto versions of the Pokédex are nicknamed '''Dexter''' and voiced by [[Shinichiro Miki]] in Japan, [[Eric Stuart]] in the [[4Kids]] English dub, and [[Bill Rogers (voice actor)|Bill Rogers]] in the [[Pokémon USA]] English dub. The Hoenn and Sinnoh versions are named '''Dextette''' (although the [[Hoenn]] character May once called her Pokédex "Dexter" during the Battle Frontier saga) and voiced by [[Megumi Hayashibara]] (Hoenn) and [[Tomoko Kawakami]] (Sinnoh) in Japan, [[Rachael Lillis]] in the 4Kids English dub, and [[Michelle Knotz]] in the Pokémon USA English dub. The Unova Pokédex is voiced by [[Unshō Ishizuka]] in Japanese, and by [[Marc Thompson (voice actor)|Marc Thompson]] in English.▼
== Lotte ==
▲[[File:Pokemon Rubino Screenshot.png|left|thumb|
Le {{nihongo|lotte tra Pokémon|ポケモンバトル|Pokémon battle}} sono l'elemento centrale nel gameplay dei videogiochi della serie ''Pokémon''. Esse sono necessarie per avanzare la storia, per allenare e incrementare la forza della propria squadra o anche semplicemente come forma di competizione. Lotte tra Pokémon possono essere effettuate anche con altri giocatori, tramite un cavo Game Link, tecnologia wireless o Internet.
Quando il giocatore incontra un Pokémon selvatico o viene sfidato da un allenatore, l'azione passa a una scena di battaglia [[Videogioco strategico a turni|a turni]], in cui i Pokémon del giocatore e quelli avversari si affrontano. La schermata di gioco mostra le rispettive barre [[Punti ferita|PS]] e un menu di opzioni, tramite il quale il giocatore può decidere di utilizzare uno dei quattro attacchi del Pokémon, ricorrere a uno strumento, cambiare creatura o tentare la fuga (solo nel caso di incontri con Pokémon selvatici). Se entrambi i Pokémon attaccano, il primo a colpire è determinato dalla [[#Statistiche|statistica]] velocità, sebbene alcune mosse, strumenti e effetti siano in grado di aggirare questa limitazione. Se uno dei due sfidanti sceglie invece un'altra opzione, questa verrà eseguita prima dell'attacco.
Ogni Pokémon utilizza [[#Mosse|mosse]] per ridurre a zero i PS dell'avversario, rendendolo {{nihongo|esausto|ひんし|hinshi}} ed incapace di lottare oltre. Se un Pokémon del giocatore ottiene la vittoria, riceve un numero di [[punti esperienza]] proporzionale alla forza del Pokémon battuto; dopo aver accumulato abbastanza esperienza un Pokémon sale di livello, incrementando le sue statistiche e apprendendo nuove mosse. Se il Pokémon del giocatore viene invece sconfitto, viene data la possibilità di mandare in campo un'altra creatura o fuggire (solo nel caso di incontri con Pokémon selvatici). Se tutti i Pokémon della squadra sono esausti, il giocatore perde la lotta e metà del denaro accumulato e viene trasportato all'ultimo Centro Pokémon visitato.
▲[[Pokémon Ruby and Sapphire|''Pokémon Ruby'' and ''Sapphire'']] introduced {{
''Black'' and ''White'' also introduced Triple Battles<ref>{{cite web|url=http://www.pokemon-sp.jp/series/bw/#/system/system02.html|title=バトル {{!}} 『ポケットモンスターブラック・ホワイト』公式サイト|accessdate=2010-10-16}}</ref> and Rotation Battles.<ref>{{cite web|url=http://www.pokemon-sp.jp/series/bw/#/system/system02-02.html|title=ローテーションバトル {{!}} 『ポケットモンスターブラック・ホワイト』公式サイト|accessdate=2010-10-16}}</ref> In {{nihongo4|Triple Battles|トリプルバトル|Toripuru Batoru}}, both teams send out three Pokémon at once. Pokémon on the left side can attack all Pokémon on the field except those on the right side (excluding certain long-range moves), and vice versa. In {{nihongo4|Rotation Battles|ローテーションバトル|Rōtēshon Batoru}}, both sides send out three Pokémon at once, but only use one at a time. The Pokémon which is battling can be switched out with the other two without using up a turn.
[[Pokémon X and Y|''Pokémon X'' and ''Y'']] introduced three new battling mechanics. {{
=== Pokémon types ===
[[File:Pokemon Type Chart.svg|thumb|275px|This chart shows the current eighteen Pokémon types (as of ''Pokémon X'' and ''Pokémon Y'') and their strengths, weaknesses, and immunities against each other.]]
A Pokémon's {{nihongo4|Type|タイプ|taipu}} is an elemental attribute determining the strengths and weaknesses of each Pokémon and their moves, offsetting each other in [[rock-paper-scissors]] relationships. The game's primary example of this elemental relationship is that between the Grass, Fire, and Water Types: a Grass is weak to Fire, Fire to Water, and Water to Grass, with each resistant against the others. Elemental relationships where Pokémon are immune include Ghost Types immune to Normal and Fighting moves. These weaknesses, resistances, and immunities can be combined if a Pokémon has two Types. For example, a Ground and Flying Pokémon would be immune to Electric moves, as its weakness as a Flying Type is negated by its Ground Type; however, such a Pokémon would be doubly weak to Ice moves, as both Ground and Flying are weak to Ice, and the Pokémon would receive four times as much damage. Some Pokémon abilities can change these interactions, such as Levitate making Pokémon immune to Ground Type moves.
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=== Pokémon abilities ===
Pokémon {{
Most Pokémon use their Abilities in battle. Abilities can strengthen a Pokémon's own statistics or weaken a foe, inflict [[status effect]]s such as paralysis or poisoning, or perform one of many other effects. For instance, a [[Bulbasaur]] uses its Overgrow Ability to power up its Grass-Type attacks when it has low HP, and when [[Arbok]] is sent into battle, it will use its Intimidate Ability to lower the opposing Pokémon's Attack statistic. Other Abilities render some Pokémon impervious to certain Types of [[#moves|attacks]], such as the Levitate Ability rendering a Pokémon like [[Carnivine]] immune to Ground-Type attacks. Some Abilities also grant immunities or resistances, such as [[Lapras]]' Water Absorb restoring its own HP when hit by Water-Type attacks or [[Arcanine]]'s Flash Fire negating Fire-Type attacks and boosting the power of its own attacks once hit. A Pokémon with the Lightning Rod Ability, such as [[Marowak]], will keep its partner safe from Electric-Type attacks in a double battle by drawing the electricity away from it. Not all Abilities are helpful and may be implemented to hinder a Pokémon. For example, [[Slaking (Pokémon)|Slaking]], which would otherwise be extraordinarily powerful, has the Truant Ability, which only allows it to attack every other turn.
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=== Holding items ===
Starting with [[Pokémon Gold and Silver|''Pokémon Gold'' and ''Silver'']], each Pokémon is able to hold a single item. Items carried by Pokémon can do a range of things; berries can be consumed by the Pokémon during battle to restore health or boost stats, while other held items can enhance the offensive or defensive power of a Pokémon. Some items only have an effect once and then are used up, while the effect of other items is permanent. Just like moves, some items, particularly powerful ones, have negative side-effects to compensate their power. Some items will cause a Pokémon to [[#Pokémon evolution|evolve]], and also holding an item while trading to another player can make the Pokémon evolve with the items help or evolve in general trading. [[Pokémon Diamond and Pearl|''Pokémon Diamond'' and ''Pearl'']] introduced items that cause evolution if another condition is met. However, most items have no effect at all when held, and some items, such as hidden machines and Key Items, cannot be held.
▲Because each player begins the game with only one starter Pokémon, capturing is one of the most fundamental aspects of Pokémon, and the primary method of recruiting new Pokémon to the player's party.
▲In a battle against a wild Pokémon, the player may, instead of defeating it, choose to capture it by using (“throwing”) one of many different types of [[#Poké Ball|Poké Ball]]s. The odds of success vary, but are increased if the target Pokémon's HP is low, if the target is affected by a status-altering effect like sleep or paralysis, and if a stronger or specially-suited Poké Ball is used.
▲If the capture is successful, the captured Pokémon's data is added to the [[#Pokédex|Pokédex]], the player may give the Pokémon a nickname, and the Pokémon is added to the player's party. However, if the player's party is filled to its maximum of six Pokémon, the captured Pokémon is instead sent to one of many boxes accessible via PC. In the [[Pokémon (video games)#Game Boy era|first]] and [[Pokémon (video games)#Game Boy Color era|second generation]] games, if the current PC box is full, the player will be unable to capture any new Pokémon until he or she accesses a PC and switches to a different box. In all other versions, new Pokémon are automatically transferred to the next available box.
▲There are some Pokémon (mostly Legendaries) that can only be obtained through special events like local game store distributions where you get a certain item, take it to a specific place in the game, and call it forth or by just going in and receiving it via Mystery Gift.
▲=== Poké Ball ===
▲The '''Poké Ball''' ({{nihongo4|'''Monster Ball'''|モンスターボール|Monsutābōru}} in original [[Japanese language]] versions) is a spherical device used by [[Pokémon Trainer]]s to capture wild Pokémon and store them in the players inventory when not active. Upon contact, the balls draw a Pokémon inside and close automatically. Wild Pokémon are able to resist and break free; however, weakened Pokémon and Pokémon with status conditions are less able to struggle and therefore more easily captured. [[Legendary Pokémon]] will resist being caught much easier, and will often require many Poké Balls or more powerful Poké Balls in order to catch them. If the player attempts to capture a non-player character's Pokémon, the opponent will block the Ball to prevent its theft, stating that it is illegal to capture a Pokémon already owned by a trainer.
▲As depicted in the anime and manga series, the Poké Ball, when not in use, is the size of a [[golf ball]] and, with a press of the central button, enlarges to the size of a [[baseball]]. The Pokémon is released for battle by throwing the ball; when retrieving a Pokémon, a beam of red light converts the Pokémon into energy to reclaim it. Poké Balls are explained as being incredibly comfortable for Pokémon, so much that they would willingly enter one without any sort of encouragement.<ref>{{cite journal |last1=Hilliard |first1=Kyle |last2=Masuda |first2=Junichi |date=December 2012 |title=Pokémon's Burning Questions |journal=[[Game Informer]] |issue=236 |pages=112}}</ref> The Pokémon [[Voltorb]], [[Electrode (Pokémon)|Electrode]], [[Foongus]], and [[Amoonguss]] are often mistaken for Poké Balls, due to their shape and color schemes which highly resemble Poké Balls.
▲Various types of Poké Balls exist. Introduced in [[Pokémon Red and Blue|''Pokémon Red'' and ''Blue'']], are, in order of progressing strength, the Poké Ball, Great Ball ({{nihongo4|Super Ball|スーパーボール|Sūpā Bōru}} in Japan), Ultra Ball ({{nihongo4|Hyper Ball|ハイパーボール|Haipā Bōru}} in Japan), and the {{nihongo4|Master Ball|マスターボール|Masutā Bōru}}, which has a 100% success rate against any Pokémon that can be captured, and of which typically only one is available in the game. In [[Pokémon Gold and Silver|''Pokémon Gold'', ''Silver'', ''Crystal'']], [[Pokémon HeartGold and SoulSilver|''HeartGold'' and ''SoulSilver'']], there are fruits called '''Apricorns''', which, when given to Kurt in Azalea Town, make one of seven special types of Poké Balls, depending on the Apricorn's color. The seven kinds of Poké Balls Kurt can make (and the seven color apricorns they are made out of) are Level (Red), Moon (Yellow), Lure (Blue), Friend (Green), Love (Pink), Fast (White), and Heavy (Black). Beginning in [[Pokémon Ruby and Sapphire|''Pokémon Ruby'', ''Sapphire'', and ''Emerald'']], other specialized balls appear, including the Timer Ball, which becomes more effective as the number of turns in the current battle rises, and the Net Ball, which has a better chance of catching Water and Bug-type Pokémon, among others. In addition, in several games there exists an area called the Safari Zone in which only Safari Balls can be used; these cannot be used elsewhere in the game. Other Poké Balls that exist are the Heavy Ball (useful for catching heavy Pokémon), the Heal Ball (heals the caught Pokémon's health and status), the Nest Ball (useful for capturing Pokémon at a lower level than your own Pokémon), the Repeat Ball (useful for capturing Pokémon you have previously caught), the Lure Ball (useful for Pokémon encountered by fishing) and the Dive Ball (useful for capturing Pokémon encountered while diving). There are also special kinds of Poké Balls (Cherish Ball and Premier Ball) that can only be obtained through special distribution events.
▲In the [[Nintendo GameCube]] RPGs, ''[[Pokémon Colosseum]]'' and ''[[Pokémon XD: Gale of Darkness]]'', the player is able to capture non-player character Pokémon through the use of the Snag Machine which turns Poké Balls into Snag Balls. Snag Balls are capable of capturing any Pokémon (with the same strength limitations as the standard Poké, Great, Ultra, and Master Balls), and they are developed by the antagonists to steal Pokémon where they are not common in the wild. Snag Balls can also be used by the player to capture the specific Shadow Pokémon who have been tainted by the antagonist group and that the player is required to purify for game completion.
▲[[UGO.com]] listed the Poké Ball eighteenth on their list of "Our 50 Favorite Video Game Power-ups" citing how everybody runs to get it in the [[Super Smash Bros.]] series.<ref>{{cite web|url=http://www.ugo.com/games/50-best-video-game-powerups?page=7 |title=Our 50 Favorite Video Game Power-ups - UGO.com |publisher=[[UGO.com]] |author=Chris Littler |date=October 14, 2010 |accessdate=2011-03-22}}</ref>
▲=== Pokédex ===
▲The {{nihongo4|'''Pokédex'''|[[:ja:ポケモン図鑑|ポケモン図鑑]]|Pokémon Zukan|lit. "Pokémon Encyclopedia"}} is an [[electronics|electronic]] device designed to catalog and provide information regarding the various species of Pokémon. The name ''Pokédex'' is a [[portmanteau]] of ''Pokémon '' and ''index''.<ref>Official Pokémon Scenario Guide Diamond and Pearl version p. 28</ref> In the video games, whenever a Pokémon is first captured, its height, weight, species type, and a short description will be added to a player's Pokédex. Each region has its own Pokédex, which differ in looks, species of Pokémon catalogued, and capabilities such as the ability to sort the list of Pokémon based on [[alphabetical order]], or display the Pokémon's height compared to the player character. The "National Dex" allows all Pokémon from other regions to be catalogued. The Nintendo 3DS application ''[[Pokédex 3D Pro]]'' features all of the Pokémon with all of its forms and each one has its own animation.
▲In the [[Pokémon (anime)|anime]], the Pokédex acts as a portable reference tool, able to give information about a certain species of Pokémon even if a trainer has not seen or caught it before. It can also give detailed descriptions of various trainer tools, and it acts as a form of identification. The Kanto and Johto versions of the Pokédex are nicknamed '''Dexter''' and voiced by [[Shinichiro Miki]] in Japan, [[Eric Stuart]] in the [[4Kids]] English dub, and [[Bill Rogers (voice actor)|Bill Rogers]] in the [[Pokémon USA]] English dub. The Hoenn and Sinnoh versions are named '''Dextette''' (although the [[Hoenn]] character May once called her Pokédex "Dexter" during the Battle Frontier saga) and voiced by [[Megumi Hayashibara]] (Hoenn) and [[Tomoko Kawakami]] (Sinnoh) in Japan, [[Rachael Lillis]] in the 4Kids English dub, and [[Michelle Knotz]] in the Pokémon USA English dub. The Unova Pokédex is voiced by [[Unshō Ishizuka]] in Japanese, and by [[Marc Thompson (voice actor)|Marc Thompson]] in English.
== Pokémon evolution ==
|