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==== Pointing ====
Pointing at stationary targets such as buttons, windows, images, menu items, and controls on computer displays is commonplace and has a well-established modeling tool for analysis - [[Fitts's law|Fitt's law]] (Fitts, 1954) - which states that the time to make an aimed movement (MT) is a linear function of the index of difficulty of the movement: '''''MT = a + bID'''''. The index of difficulty (ID) for any given movement is a function of the ratio of distance to the target (D) and width of the target (W): '''''ID =''''' '''log<sub>2</sub>''(2D/W) -''''' a relationship derivable from [[information theory]].<ref name=":1" /> Fitt's law is actually responsible for the ubiquity of the computer [[Mouse (computing)|mouse]], due to the research of Card, English, and Burr (1978). Extensions of Fitt's law also apply to pointing at spatially moving targets, via the ''[[steering law]]''
==== [[Control theory|Manual Control Theory]] ====
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One area of memory and cognition regards modeling routine cognitive skills; when an operator has the correct knowledge of how to perform a task and simply needs to execute that knowledge. This is widely applicable, as many operators are practiced enough that their procedures become routine. The GOMS (goals, operators, methods, and selection rules) family of Human Performance Models popularized and well-defined by researchers in the field (Card et al., 1983; John & Kieras, 1996a, 1996b) were originally applied to model users of computer interfaces, but have since been extended to other areas. They are useful HPM tools, suitable for a variety of different concerns and sizes of analysis, but are limited in regard to analyzing user error (see Wood & Kieras, 2002, for an effort to extend GOMS to handling errors).<ref name=":1" />
The simplest form of a GOMS model is a ''keystroke-level model'' (KLM) - in which all physical actions are listed (e
Detailed versions of GOMS exist, including:
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=== Abstraction ===
The abstraction necessary for understandable models competes with accuracy. While generality, simplicity, and understandability are important to the application of models in human factors practice, many valuable human performance models are inaccessible to those without graduate, or postdoctoral training. For example, while [[Fitts's law]] is straightforward for even undergraduates, the lens model requires an intimate understanding of multiple regression, and construction of an ACT-R type model requires extensive programming skills and years of experience. While the successes of complex models are considerable, a practitioner of HPM must be aware of the trade-offs between accuracy and usability.<ref name=":1" />
=== Free Parameters ===
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