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'''Physical computing''' means building interactive [[physical system]]s by the use of [[software]] and hardware that can sense and respond to the [[analog signal|analog]] world.{{clarify|reasin=If there is any distinction from an embedded system, mention it here.|date=September 2016}} While this definition is broad enough to encompass systems such as smart automotive traffic [[control system]]s or factory [[automation]] processes, it is not commonly used to describe them. In a broader sense, physical computing is a creative framework for understanding human beings' relationship to the [[Digital data|digital]] world. In practical use, the term most often describes handmade art, design or [[DIY]] hobby projects that use [[sensor]]s and [[microcontroller]]s to translate analog input to a [[software system]], and/or control [[electro-mechanical]] devices such as [[Electric motor|motor]]s, [[Servomechanism|servo]]s, [[lighting]] or other hardware.
 
Physical Computing intersects the range of activities often referred to in academia and industry as electrical engineering, mechatronics, robotics, computer science, and especially [[Embedded system | embedded development.]]
 
[[File:Physical computing.svg|500px|frameless|right|Physical computing]]
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===In Scientific Applications===
Physical computing can also describe the fabrication and use of custom sensors or collectors for scientific experiments, though the term is rarely used to describe them as such. An example of physical computing modeling is the ''[[Illustris project]]'', which attempts to precisely simulate the [[Chronology of the universe|evolution of the universe]] from the [[Big Bang]] to the present day, [[Age of the universe|13.8 billion years]] later.<ref name="IP-20140614">{{cite web |author=Staff |title=The Illustris Simulation - Towards a predictive theory of galaxy formation. |url=http://www.illustris-project.org/ |date=14 June 2014 |work=[http://www.illustris-project.org Illustris Project] |accessdate=16 July 2014 }}</ref><ref name="ARX-20140514">{{cite arXivjournal |author1=Vogelsberger, Mark |author2=Genel, Shy |author3=Springel, Volker |author4=Torrey, Paul |author5=Sijacki, Debora |author6=Xu, Dandan |author7=Snyder, Greg |author8=Nelson, Dylan |author9=Hernquist, Lars |title=Introducing the Illustris Project: Simulating the coevolution of dark and visible matter in the Universe |date=14 May 2014 |arxiv=1405.2921 |doi=10.1093/mnras/stu1536 |volume=444 |journal=Monthly Notices of the Royal Astronomical Society |pages=1518–1547}}</ref>
 
== Methods ==