Wikipedia:Graphics Lab/Resources/QGIS/Get ready: Difference between revisions
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===Topography/bathymetry===
[[file:QGis_ETOPO1_vs_SRTM3_-_quality_match.jpeg|thumb|600px|Quality comparison between ETOPO1 (pixelated) and SRTM3 (smoother) data sets. This difference doesn't matter for making large maps with coverage greater than 1000km (~620mi) across.]]
* {{GIS data for Graphic Lab |name=ETOPO1 |url_download=http://www.ngdc.noaa.gov/mgg/global/global.html |publisher=[[NGDC]]-[[NOAA]] |year=2009 |license= Public ___domain |tag= standard |url_doc=http://www.ngdc.noaa.gov/mgg/global/etopo1sources.html |layers=topography & bathymetry |precision_max=1850m (1minute arch) |covered_area= all Earth (90N-90S, landmass & sea floor) |datum=
* {{GIS data for Graphic Lab |name= SRTM3 (90m) |url_download= http://demex.cr.usgs.gov/DEMEX/ |publisher= NASA / USGS |year= 2000 |license= Public Domain |tag= standard |url_doc= http://dds.cr.usgs.gov/srtm/version2_1/Documentation/SRTM_Topo.pdf |layers= topography |precision_max= 93m (3"arch) |covered_area= 60⁰N-56⁰S (landmass only) |datum= WGS
{{summarization|title=: Depreciated 'tiles download' approach|1=
Formerly, high precision topographic GIS datas being too big —about 60GB for the whole Earth—, these datas were split into dozens, hundreds, or thousands small tiles about some MB each. The mapmaker had to find, download, unzip, load the several needed tiles (say 10 tiles for Danemark), and manage these 10 tiles in parallel for color styles, effects, etc. However, the process is a more complex than downloading a single file. You will need to:
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