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== Development ==
"A Brighter Future For Early Learning Through High Tech" asserted that, in 1984, several commercial software developers had decided that "there is a market for children as young as three" in the gaming space. Learning With Leeper is one such game that attempted to appeal to this segment.<ref>{{Cite journal|last = Behrmann|first = Michael M.|date = 1984-01-01|title = A Brighter Future For Early Learning Through High Tech|url =
== Gameplay ==
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In regard to creating a [[Software cracking|softkey]] for the game, ''[[Computist|Hardcore Computist]]'' writer Marco Hunter wrote: "The three things you can count on in this life are death, taxes, and Sierra On-line nibble counts. With this in mind, I tackled Learning with Leeper, a recent educational release from Sierra. I quickly discovered that, as usual, the disk is normal [[Apple DOS|DOS 3.3]]. This means it is easily copied with COPYA."<ref>Hunter, Marco. "[https://archive.org/stream/computist-scan-13/issue13#page/n9/mode/2up/search/learning+with+leeper Softkey for Learning With Leeper]". ''[[Hardcore Computist]]''. Issue 13. 1984.</ref>
Math and Science for Young Children argues the game can be utilised by children for one-to-one kinesthetic and perceptual-motor experiences.<ref>{{Cite book|url = https://books.google.com/books?id=tfEJAAAAQBAJ|title = Math and Science for Young Children|last = Charlesworth|first = Rosalind|last2 = Lind|first2 = Karen K.|date = 2012-10-22|publisher = Cengage Learning|isbn = 1133712061|language = en}}</ref> Ready: A Commodore 64 Retrospective gave the game a rarity score of 3, and a Historical Importance score of L.<ref>{{Cite book|url = https://books.google.com/books?id=ecuoBQAAQBAJ|title = Ready: A Commodore 64 Retrospective|last = Dillon|first = Roberto|date = 2014-12-03|publisher = Springer|isbn = 9789812873415|language = en}}</ref> Reaching Students Through Computers: A New Therapy for Learning and Playing deemed it a "very simple program".<ref>{{Cite journal|last = Sisson|first = Lee Hansen|last2 = Mayfield|first2 = Shirley A.|last3 = Entz|first3 = Susan|date = 1985-03-01|title = Reaching Students Through Computers: A New Therapy for Learning and Playing|url =
==References==
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